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SENIOR CONSOLE ENGINEER

Smart Bomb Interactive is seeking a skilled and experienced game engine programmer with a proven track record of quality released games to lead up console support for a major title currently in development with a primary focus on graphics.

Responsibilities

  • Assume the responsibilities of a Console Lead for a major game release
  • Optimize and improve an existing game architecture across multiple platforms
  • Collaborate with the Lead Programmer and Technology Director to plan and implement new features in our proprietary game engine and studio tools
  • Work on a cross-platform code base to advance one or more areas of specialty, including graphics, audio and/or IO

Required Skills

  • One or more published console title(s)
  • 3+ years experience working on console game titles
  • 2+ years working on the PS2, Xbox, or Gamecube
  • B.S. in Computer Science or equivalent work experience
  • Experience in low-level programming especially in the area of graphics hardware and shader/vector programming
  • Experience in the design and implementation of cutting edge graphics techniques
  • Proficiency with C/C++ and OOP architecture design and implementation
  • Solid foundation of advanced 3D math, Algebra and Trigonometry
  • Excellent communication and collaboration skills
  • Ability to work within a schedule
  • Self-motivated and have a strong work ethic
  • Ability to quickly learn new hardware platforms
  • Able to test and debug other Programmers’ code
  • Disciplined self-starter with strong attention to detail

Desirable Skills

  • Direct X experience
  • A passion for playing and making games
  • MFC Windows tools programming experience a bonus
  • Any personal rendering demos a huge plus

Please submit your resume to:

Smart Bomb Interactive
105 N 400 W
Salt Lake City, UT 84103
jobs@smartbombinteractive.com

 

   
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